Thursday, 12 November 2015

BA1a Concept Art Timepieces

Timepieces

I was given a very vague brief for this project, to design a timepiece that is both creative and visually impressive, so I considered ways of measuring time outside of conventional methods. In the silhouette sheet I have animals pushing machines and a map of the solar system to measure time.

I decided on bringing forward a sand timer that would sand filling a bucket, when the bucket is full it would be weighted to tip over and then return to its original position, I was going to have heads resembling Mt. Rushmore spewing sand, I decided on designing a king and his horse, the idea is that the timepiece is of a king that tamed his mad horse. I looked at the king of Denmark's uniform for a reference.

This is the model sheet showing different perspectives and details for the design to be modelled it may be difficult as the design is part of a hillside, I made sure that the mechanism looks like it would work.


For the final painting after considering various perspectives. I challenged my self with a difficult 4 point perspective, and creates quite a dynamic image. Although this particular perspective would be suited to a game with lots of vertical movement such as Just Cause or Gravity Daze.
But the the painting itself was more of a challenge with the limited palette of rock. Lighting the picture with the light source above and behind he the statue was a good move, I feel this looks visually impressive and this draws the eye to the top of the image where I can easily draw it down to follow the flow of water.



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